Sepsis
Description:
Sepsis is a dangerous affliction caused by letting
Infected wounds fester. Sepsis is rather easy to spot, as only one other affliction in the game will give you
Fever.
Description:
The body’s improper reaction to infection. Caused by serious infections that are not treated on time. Unlike vanilla Neurotrauma, sepsis cannot be treated with antibiotics.
Caused By:
- Failing
Azathioprine skill check
Blood packs who’s donor had sepsis
Gangrene (15% or more)
Foreign bodies (20% or more)
Infected wounds (50% or more)
Dialysis filter(0.1% chance per second)
Toxin filter (0.1% chance per second)
Caused By:
- Limb Infections (>75%)
- Blood Infections / Bacteremia (>0%)
Necrotizing fasciitis (>0%)
Pneumonia (>0%)
Effects:
Liver damage (3% or more, point at which it outpaces natural regeneration)
Heart damage (at 3% or more, point at which it outpaces natural regeneration)
Lung damage (at 3% or more, point at which it outpaces natural regeneration)
Gangrene (at 5% or more)
Fever (at 5% or more)
Kidney damage (at 6% or more, point at which it outpaces natural regeneration, 3% if one kidney is dead)
Hyperventilation (at 15% or more)
Increased heartrate (at 20% or more)
Neurotrauma (at 25% or more, point at which it outpaces natural regeneration)
Confusion (at 40% or more)
Bone damage (at 50% or more, point at which it outpaces natural regeneration)
Effects:
Confusion
Abdominal pain
Fever- Lowers blood pressure
Treatments:
Treatments:
- Treat the underlying causes (limb/blood infections)
Hydrocortisone
Adrenaline
Broad spectrum antibiotics