Lung Damage
Description:
Lung damage is not lethal, as long as it is below 100%. The lungs will heal at a rate of 0.01% per second, assuming that the Configuration menu is unchanged, nothing is damaging them and they’re below 100% damage.
Caused By:
Broad spectrum antibiotics
Liquid oxygenite- Using an
Ambubag containing welding/incendium fuel or paint - Smoking
Hemotransfusion shock (between 0-70%)
Radiation sickness (28% or more, point at which it outpaces natural regeneration)
Sepsis (3% or more, point at which it outpaces natural regeneration)
Hypoxemia (4% or more, point at which it outpaces natural regeneration)
Internal wounds
Open wounds
Effects:
Cough (at 50% or more)
Shortness of breath (at 45% or more)
Respiratory arrest (at 100%)
Thiamine
Organ transplant surgery