Kidney Damage
Description:
Kidney damage is usually survivable, as even if it has progressed to kidney failure, it will still kill extremely slowly. Kidney damage will not heal below 50% damage if it passes the 50% threshold, as one of the kidneys has died. The kidneys will heal at a rate of 0.01% per second if one kidney is alive, and will heal at a rate of 0.02% per second if both kidneys are alive, assuming that the Configuration menu is unchanged and nothing is damaging them.
Caused By:
Broad spectrum antibiotics
Liquid oxygenite
Hemotransfusion shock (between 0-70%)
Mannitol
Radiation sickness (33% or more, point at which it outpaces natural regeneration, 29% if one kidney is dead)
Hypertension (184% or more, point at which it outpaces natural regeneration, 152% if one kidney is dead)
Sepsis (6% or more, point at which it outpaces natural regeneration, 3% if one kidney is dead)
Hypoxemia (8% or more, point at which it outpaces natural regeneration, 4% if one kidney is dead)
Sufforin poisoning (75% or more)
Internal wounds
Open wounds
Effects:
Leg swelling (at 60% or more)
Acidosis (at 80% or more)
Hypertension
Bone damage (at 72% or more, point at which it outpaces natural regeneration)
Vomiting (at 60% or more)
Neurotrauma (will neutralize natural regeneration completely at 100%)
Nausea (at 60% or more)
Thiamine
Organ transplant surgery